KMST 1.2.275 ~ Skill Updates: Boomerang Step & Assaulter


Blog Post: spadow.wordpress.com spadow.wordpress.com spadow.wordpress.com The return of the Adventurers! ??? ??? ??? ??? ?????? ??? ?? ??? ????? ?? ???????. Cool time of Boomerang Step has been decreased and can now be used regardless of platform shape. ???? ???? ? ???? ???????. The attack range and hurt of Assaulter has been increased. ? Hurt increased from 450% ? 500% (Lv. 30) Video by ?? // insoya.com. ? blog :: spadow

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24 Responses to “KMST 1.2.275 ~ Skill Updates: Boomerang Step & Assaulter”

  1. xghostazsnx says:

    They should make it optional to use dark sight when using assasinate. This way, assasinate becomes more useful and can even out the dmg per min and also make shadowers better bossers. They could use an assasinate+bstep combo. Only difference would be when you assasinate without dark sight, you dont do the critical 4th hit so that you dont charge into the monster and end up dying.This way the skill keeps its original purpose (strong 1st attack) and can be place to better use

  2. modularation says:

    well from what i see here, i didn’t feel any other changes to bs other than it can be use regardless of the platform… assaulter range seems to be longer this is a excellent news to all and to me too since i’m playing shadower

  3. shb01188 says:

    BS just looks quick, but in reality nexon only took away 0.1second from cooldown time

  4. 91234567801 says:

    im not convinced from the video that the boomerang step can be used regardless of platform shape because if u try using boomerang step on that platform now it will still be able to use …
    maybe he should stand on the corner without any platform not more than or above him to show abit clearer

  5. Machodudin says:

    Gah…cant wait till we get 4th job in EMS…and hopefully that skillupdate as well =3

  6. hurricanev2 says:

    u gotta check spadow’s blog

  7. hurricanev2 says:

    I agree. Especially NLs that ks shadowers juz becoz thier melee attackers

  8. Cotsioulis says:

    @SilverFlashEMS
    Yush <3

  9. gaphary says:

    Too many people underestimate classes.

  10. hybridsaiyan says:

    the stance effect??

  11. hurricanev2 says:

    I disagree. Ppl make night lords as they re “cooler” and coz their dmg is “higher” too. Personally i like shadower coz of their flashy skills ^.^

  12. hurricanev2 says:

    Yes they did. Vipers stance effect has been increased to 90% and attack distance of Fist has been expanded.(taken from spadow’s blog entry)

  13. gaphary says:

    Maybe now people will really make Shadowers now.

  14. hybridsaiyan says:

    i mean the buccaneers

  15. hybridsaiyan says:

    did they changed the pirates too??

  16. yenno says:

    1. That BS delay has hardly been reduced, if at all. You will still need to use a “filler” skill in-between to maximise DPM output.
    2. BS can be used on the ledge he was demonstrating on. He should have turned the other way to show the new skill patch.

  17. One564 says:

    GMS by now has Boomerang Step at that speed.

  18. SilverFlashEMS says:

    woot spammable bstep <3

  19. btkw says:

    wtf the assaulter range is…. DAMN..

  20. Jackitreborn says:

    Gunner’s recoil shot update please

  21. MarineFocus says:

    H O L Y ****
    Look at the assaulter range f5
    and that spammable boomerang step
    OMG

  22. KikooPRO says:

    Damm, nicee assaulter range and boomerang step delay !

  23. chocoboyzzzz says:

    holy moly i feel like quitting my aran just to make a shadower D:

  24. Mal87fik says:

    1st 2 rate and 1at to comment nice